Chrysalis

Here is my contribution on the chrysalis project

Final boss scene

The scene with all effects

Deferred renderer

Base Color Boss MetalRough Boss Normals Boss Emissive Boss Depth Boss positions

Volumetric Lighting

boss no volumetric Volumetric boss

Bloom

Boss no Bloom

Blur

Blured boss

Screen space ambient occlusion (SSAO)

Boss SSAO Boss no SSAO

Filmic tone mapping

Boss Reinhard tonemapping Boss ACES tonemapping

Height fog

Boss High Fog Boss no fog

IBL indirect lighting

Boss no IBL

Dissolve vfx

Dissolve effect image